Trizzy’s Creature Compendium #2: Phoena and Kahimé

Welcome to Trizzy’s Creature Compendium! I like to write about all the magical creatures I have made up in my lifetime. Though I wish I was, I am not a physical artist and thus I do not have pictures to add to these posts. Regardless, I hope these entries inspire fellow fantasy writers.

Phoena and Kahimé

Basic information

Category: Legendary
Intelligence: Positive
Power: Magical, weaponry
Size: Average and large
Habitat: Lava cavern

Phoena and Kahimé are two beings who are bonded in more than heart and soul. Phoena, who is the true emperor of the land, is the embodiment of fire. He is a large, ancient phoenix who reigns embers. Kahimé is a human girl, who, through a link with Phoena, can use his magic. The two share a life force and even a location beyond spacetime where the two can converse over long distances. When one closes their eyes, they see the other. Not only fused in heart and soul, the two can even transcend their physical bodies and merge. The result of this is a fire-engulfed humanoid whose arms mirror the fiery wings of Phoena, with seven fiery tails trailing behind and even Phoena’s head and neck extended from Kahimé’s own head.

Status

Phoena functions as the true emperor of the kingdom, despite the existence of a king and queen. Kahimé is the princess of this kingdom as well as the link between Pheona and mankind.

Origin

In order to save her people, a young woman made a deal with the ancient phoenix called Phoena. He would no longer harm humanity, if in return a link would come into existence between mankind and himself. The young woman accepted his proposal. Her bravery and solution earned her the love and affection of the young king. The second child of this pair, the girl Kahimé, was the link that Phoena had envisioned. Only the girl’s mother and Phoena knew of the deal that had been made; leaving the girl to find her way alone in a turbulent household and a turbulent state of existence. Eventually, she became aware of Phoena and physically found her way to him; sheltering herself in his warm embrace.

Appearances

Phoena is an enormous phoenix with a wingspan that towers above average buildings. A red-hot beak and red-hot talons are the least of anyone’s worries. Embers rain from his majestic form while seven tails trail behind him. Phoena is a sun in every sky.

Kahimé is a fair young lass with light skin, eyes like embers and ash-colored hair. When using her fiery abilities, her hair turns from ash to a cascade of flame and her skin glows with the heat that dwells within her.

Otherwise, the two merge into a creature that has never been seen in the world before; making the pair of them legendary.

Personalities

Phoena, being the majestic and ancient creature he is, is wise and stubborn as he has held to his habits for countless years. Despite all of this, he has a strong heart and cares greatly for both Kahimé and the well-being of the kingdom over which he is the true emperor. When the young prince, who is also Kahimé’s brother attempts to take the crown after both their parents passed, Phoena and Kahimé protest against this. Phoena feels that he, as the true emperor is the one who ought to crown any successors.

Kahimé is a lass who always attempts to be kind, since that is something her mother is trying to make her learn. During her youth however, she uncommonly met others and remained sheltered by her family. Her bond with her brother was strong, until turbulent days struck and tore the family apart. Otherwise, Kahimé always struggled with her powers of fire since no one was willing or able to explain them to her. Due to fear of rejection, Kahimé tried to hide her fiery side. Only once did she display it to her brother through sheer luck and an accident.

The bond between Kahimé and Phoena is strong enough that the two share in emotions and are reluctant to leave each other’s side at any time. What one is passionate about, the other is too.

World involvement

Before the king and queen established their family, the bravest of the land tried to defeat the phoenix but never found success. The treaty between the queen and the phoenix solved the problem, even though the queen revealed nothing of it to her family. Often either regretful or unsure of her choice, the queen kept a distance between herself and her daughter; silently aware of the girl’s connection to the ancient phoenix.

Until a war changes the balance of the young kingdom and its position, Phoena remains in his mountain home; a cavern with lava floors where he slumbers; watching Kahimé through her own eyes and visiting her in her dreams. Eventually she comes to him and he rises from the pit of lava to meet her in his full glory.

Power spectrum

Both Phoena and Kahimé are immensely powerful on their own. The phoenix’s flight rains embers on those below. His form alone sends immense heat into the air around him; making persons in metal armor rather uncomfortable. He can use his wings and his tails to touch things to set them on fire or he uses his talons or claws to attack.

Kahimé was schooled in the art of swordsmanship as a girl. Often times, she will set fire to her sword and use it to slash at persons to burn them. She also casts fire with her hands and body. Her touch will harm persons in general, if she uses her fiery powers.

Combined, the two emphasize each other’s powers and work in perfect unison. Their touch melts objects and leaves the ground in ashes. A flick of the wings sends balls of fire forward and Kahimé’s sword becomes ever more dangerous; the flames of it slashing about of their own accord. As a merged being, the two can fly over armies and send down scorching heat, fireballs and Kahimé’s extended sword; causing destruction wherever they desire. The two have also been known to dive into crowds to set everything in their wake on fire; rising from their own ashes immediately after.

Few things, other than other magical deities can hurt either, let alone their combined might.

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Trizzy’s Creature Compendium #1: Warrior Wolves

Welcome to Trizzy’s Creature Compendium! I like to write about all the magical creatures I have made up in my lifetime. Though I wish I was, I am not a physical artist and thus I do not have pictures to add to these posts. Regardless, I hope these entries inspire fellow fantasy writers.


Warrior Wolves

Basic information

Category: Humanoid shapeshifters
Intelligence: Positive
Power: Magical, physical
Size: Average
Habitat: Cities, foriests

Assisted by the power of the wind, water or fire, these beautiful, shapeshifting beings are a link between man and nature. This race takes on the form of either wolves or humans. One of their organs, often the eyes, the heart, a certain bone or a portion of the skin is replaced by a magical  gem-like substance, representative of their sub race.

Sub races

Among Warrior Wolves, there are three sub races:

  • Water Wolves: creatures who bend water and use it to their defense or for healing purposes.
  • Wind wolves: creatures who push wind in order to create protective weaves or to enhance their running speed or jumping height.
  • Ember wolves: creatures who are able to heat oxygen in the air to set it or objects aflame.

After the end of the war of a thousand years prior, these three races remained. Before it, four others existed; wolves controlling earth, wolves controlling ice, wolves controlling lightning and wolves controlling sound. All of these were killed during the war.

Origin

During a time—approximately a millennium before the ‘now’ of the story where these creatures are featured—a woman obtained enormous powers. These powers allowed her to bend the laws of physics and nature. Using powers of earth, alchemy and water, she created the bodies of wolves. Using the power of spirit, she drew souls from a sacred realm that would inhabit the bodies of her creations. Of the seven races created, but three survive.

Legends also mention that this powerful woman shattered one of the three moons to use its shards to create these wolves. The world where these animals exists, does indeed only have two moons left. Whether once a third existed and it was shattered, is but a legend and remains to be proven.

Appearances

These humanoid beasts are the holders of two forms; a human and a wolf. As a beast, the creatures are covered in a rough coat resembling the hair upon their heads when in human form. The creatures are commonly the same size as ‘natural’ wolves or a little larger. The eyes of these beings are equal when in wolf form or human form. As humans, these people are known to be graceful and quite beautiful. The agility of their wolf side remains when they become humans. Some Warrior Wolves use emblems or jewelry, even while in human form. Other features of clothing are transformed through alchemy and blended into the elements coat or bones.

Generalized personality

Of course, each Warrior Wolf is a specimen of its own, though there are some shared traits among the race and sub races. The majority of the race is loyal in nature. They also have very devoted minds when needed; if something catches their attention, they rarely stray from this point. Warriors are generally brave and have a fighting spirit; whether for ethical means or less ethical means.

The Water Wolves are generally gentler in nature than the other races. They can be very nurturing to others and the world around them. They generally have an attraction towards ‘pretty’ things as well. Structure makes sense to them, because the movement of water is also in accordance with patterns and the construction and arrangement of certain molecules.

Wind Wolves are usually grand leaders. They can easily weave their wind to create grand displays or even whistling sounds. They enjoy travel and the traversal of land and experiences. They tend to be protective of those around them.

Ember Warriors are understandably fierce but can also be very calm, warm company. They are very genuine when devoted to others or to causes. Ember Wolves are also highly independent; neither minding to be alone nor having difficulty with it. Regardless of this, they also value likeminded creatures.

Society

Each sub race of Warrior Wolves is under the leadership of a king or queen who also acts as an alpha of a pack. Kingship means that a certain Warrior Wolf is the ruler of an entire sub race. Mere alpha status means that a certain Warrior Wolf can lead a collection of others; perhaps a military operation in a city or a rogue band. The position of these animals is highly regarded among their own race.

The kingship or alpha status is usually passed on to the young of a former ruler. Retirement is uncommon among Warriors and therefore, only death undoes them of their status. Usually in collaboration with family members, a new king, queen or alpha is chosen.

Warrior Wolves are keen on family and will usually choose mates when they are young adults. As they are fiercely loyal, Warrior Wolves usually stay with this mate for the rest of their life. Quite often, wolves from sub races mingle; creating genetically diverse offspring.

World involvement

As these beasts were created by the sheer will and magic of one single person, they are considered unnatural in nature. Regardless of this, they have integrated into the mechanics of the world. Though they were originally created as a military force, the animals have obtained free will through the generations and after the death of their creator. Many have joined military operations; packs have their own factions in the military. Some are scouts or spies while many are soldiers, too.

Others have taken up occupations or prefer their wilder sides and reside near the woods. Medical practices are also likely for this race; especially among Water Wolves. Using their water powers, these beings can manipulate the portion of a person’s blood that is liquid and so can stop bleeding temporarily. This makes these animals reliable nurses and doctors.

Not all wolves choose alignments of good, however. Many small bands of rogue wolves hunt and steal to earn a living. Mercenary work attracts a select few as well yet many of the Warrior Wolves remember stories of their ancestors and would rather devote themselves to honest work.

Environment of origin

These wolves are descendants of beings created from nothing, whose souls were stolen from a sacred realm. Therefore, they do not truly have a location of origin. What can be stated is that their souls originated in the Spirit Realm (or; the Realm) and that their bodies were created in a castle in the center of the world (in Imbiria, Cavant).

Power Spectrum

Warrior Wolves are considered powerful; by both fighters and commoners. They are spoken of in legends and stories. Because these beings are skilled as wolves, as magic users and as coordinators with other Warriors, they are fearsome foes. Few common soldiers even dare to face one alone, let alone a pair. Many of the wolves use their magic to enhance their physical power or use it for ranged attacks, making them skilled both in close combat or ranged combat. Additionally, these wolves have the minds of humans, the muscles of wolves as well as the senses of wolves; giving them grand advantages in nearly any field.

Magic-canceling items are the only thing that can truly threaten a Warrior Wolf since it can pierce through their magical weaves and hurt them. Aside from these, strategy and luck can be used to gain a distraction.